Portfolio
I've made 40+ experimental microgames on my itch.io over the last 10+ years. I believe in keeping scope small and focused.
I've freelanced as a UI/UX designer for Strange Scaffold on Teenage Mutant Ninja Turtles: Tactical Takedown and Life Eater, and regularly provide UI/UX feedback on indie games.
I'm available for freelance UI/UX design and reviews, game design, and narrative work. Digital and analog games, and projects outside of games, are all welcome!
Write-ups
Detailed case studies outlining my design process.
2024 | UI/UX Designer on Life Eater
Timeline
More entries (talks, music, graphic design work) and details to be added!
2026
- 1909, An Expedition
- Night Stage (collaboration)
2025
- SPLINTER COWBOY in FORT FREEZE: THE FINAL FRONTIER
- wild geese
- Teenage Mutant Ninja Turtles: Tactical Takedown (UI/UX Designer for Strange Scaffold)
2024
- Life Eater (UI/UX Designer for Strange Scaffold, see write-up)
- Fantasy Realm Coach Tours (collaboration)
2021 - 2023
~ Creative hiatus ~
2020
- Indiepocalypse #11 (featured in)
2019
2018
2017
- The Zium Museum (featured in)
- Analog Zine Issue 2 (featured in)
- TRASHZINE (collaboration)
- depreston
- i made this game in 30 minutes
2016
- yearly
- tempus denique
- August
- SPACEPRIME (collaboration)
- Desert
- i'd like to let you know
- Distance
- COMPETITIVE CUDDLING SIMULATOR
- dent-de-lion
- TRUST
- HORIZON
- A Survival Game
2015
- I HATE CHRISTMAS BECAUSE IT IS A FAMILY HOLIDAY
- GEND3R R0ll SUSH1 PLAC3
- BRR
- WE ARE KINGS
- There is a Light That Never Goes Out (collaboration)
- Confidence Quest Amirite
- Comic Sans Happiness
- Safe Place for Dust
- WHERETHEPUNKSAT
- Context
- Backspaces
- Good Morning
- Fireworks
- Happiness
- Procrastination